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Course Work 1 – Network Application Development

Coursework Weight: 60%

In this coursework, you will develop a number of small networking-based applications. These

are designed to increase your competency in developing socket-based applications, as well as

increasing your familiarity with a number of key technologies and measures. These are in

widespread use, and commonly deployed to evaluate networks and to provide services over

them.

Coursework 1 is split into a number of smaller tasks: ICMP Ping Client, Traceroute Client, Web

Server and Web Proxy. Importantly, the tasks build upon each other; the work you do in Task

1.out completing

any of them. They are intentionally challenging and designed to stretch you.

Task 1.2: Traceroute

The second aspect of this task is to recreate the traceroute tool, again in Python. As

discussed in Lecture 3: Delay, Loss & Throughput, this is used to measure latency between the

host and each hop along the route to a destination. This too uses an ICMP echo request

message, but with an important modification: the Time To Live (TTL) value is initially set to

1. This ensures that we get a response from the first hop; the network device closest to the

host we are running the script on. When the message arrives at this device, the TTL

counter is decremented. When it reaches 0 (in this case at the first hop), the message is

returned to the client with an ICMP type of 11. This indicates that TTL has been exceeded.

As with the previous task, by measuring the time taken to receive this response, delay can

be calculated at each hop in the network. This process can be repeated, increasing the TTL

each time, until we receive an echo reply back (with an ICMP type of 0). This tells us that we

have reached the destination, so we can stop the script.

Implementation Tips

As with the previous task, make sure you think carefully about the logic here. Remember

you can build upon your Task 1.1 implementation, although you should submit two separate

scripts; one for each subtask.

As before, the checksum function included in the skeleton code can be used without

penalty.

The same Python documentation as noted in Task 1.1 will be useful for this task too. Of

particular note is the socket.setsockopt(level, optname, value) function,

which can be used to set the TTL of a socket (and thus the packets leaving it):

https://docs.python.org/2/library/socket.html#socket.socket.setsockopt

Debugging and Testing

As with the previous task, every host on the path to your chosen destination should

respond to your echo request message. In reality, these messages are often filtered, including

within the lab network. As a result, it is especially difficult to test this tool with a remote

host. Instead, it is suggested that you test with a closer endpoint that is reachable:

lancaster.ac.uk. Although the number of hops is small (~5), it can still be used to

demonstrate the working of your application. If you run your script whilst attached to a

different network, such as that at home, your results likely differ. You will also be able to

reach external hosts more easily.

The traceroute utility can be used to confirm the results generated by your own

application. This is installed on the virtual machine if you wish to use it. Be aware that by

default, this tool actually sends messages over UDP instead of ICMP; this is done to avoid 

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the blocking discussed earlier. To force traceroute to send packets using ICMP, the -I

flag can be used. See the Linux man page for more details:

https://linux.die.net/man/8/traceroute

As with Task 1.1, Wireshark can be used to inspect the packets leaving your application.

Comparing these to those created using the traceroute utility will provide you with a

meaningful comparison.

Marking Criteria

The majority of marks will be awarded for ensuring that your implementation behaves in a

way similar to the traceroute utility. This includes providing delay measurements for

each of the nodes between your machine and the chosen remote host. You are expected to

increase the TTL of each message, until you reach this final destination.

Additional marks will be awarded for the following aspects:

 Measuring and reporting packet loss, including unreachable destinations

 Repeated measurements for each node

 Configurable timeout, set using an optional argument

 Configurable protocol (UDP or ICMP), set using an optional argument

 Resolve the IP addresses found in the responses to their respective hostnames

As before, please note that the features mentioned above are considered supplementary;

you do not have to complete them all, and you can still receive a satisfactory mark without

completing any of them. They are intentionally challenging and designed to stretch you.

Task 2.1: Web Server

For the second task of this practical, you will be building a simple HTTP web server. Web

Servers are a fundamental part of the Internet; they serve the web pages and content that

we are all familiar with. You will be learning more about web servers and the operation of

the HTTP protocol in Lecture 6: Web & HTTP. Fundamentally, a web server receives a

HTTP GET request for an object (usually a file), located on the web server. Once it receives

this request, the web server will respond by returning this object back to the requester.

As with the previous task, we will be using network sockets to build our application and to

interact with the network. The Web Server differs from the ICMP Ping application in that it

will bind to an explicit socket, identified by a port number. This allows the Web Server to

listen constantly for incoming requests, responding to each in turn. HTTP traffic is usually

bound for port 80, with port 8080 a frequently used alternative. For the purposes of this

application, we suggest you bind to a high numbered port above 1024; these are

unprivileged sockets, which reduces the likelihood of conflict with existing running services

on the virtual machine. For interest, application developers can register port numbers with

the Internet Assigned Numbers Authority (IANA), reserving them for their application’s

use: 

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https://www.iana.org/assignments/service-names-port-numbers/service-names-portnumbers.xhtml

The application you build should respond to HTTP GET requests, and should be built to

HTTP/1.1 specification, as defined in RFC2616. These requests will contain a Request-URI,

which is used to define the path to the object requested. For example, a request with a URI

of 127.0.0.1:8000/index.html, will serve a file name index.html found in the

same directory as the Python script itself. The URI is broken down as follows:

 127.0.0.1: Hostname of web server

 8000: Port number that web server has bound to

 index.html: File to be served

On successfully finding and loading the file, it will be sent back to client with the appropriate

header. This will contain the Status-Code 200, meaning that the file has been found OK, and

that it will be delivered to the client as expected. Your implementation needs only serve

files from the same directory in which the Python script is executed.

Implementation Tips

As before, we have provided skeleton code that can be used to aid you in this task. This can

be found on the course’s Moodle page. It contains suggested functions, as well as an

overview of functionality to be implemented by each. These are given as comments and are

to be treated as guidance only. Note that you may have to change the parameters passed

to each function as you advance with the task. An example HTML file (index.html) is

also provided in the same location. The following Python library and its documentation may

also serve as a pointer to helpful functions (the latter will be of particular interest):

https://docs.python.org/2/library/socket.html

https://docs.python.org/2/library/socket.html#socket.socket.accept

As a baseline, your implementation needs only to be single-threaded. This allows a

maximum of one request to be handled at a time.

Debugging and Testing

To test your web server application, you must generate a valid request. There are a number

of tools to achieve this. For example, the wget utility can be used to generate a request

(presuming your web server is running on port 8000):

wget 127.0.0.1:8000/index.html

An equally valid method is to use a web browser, such as the Chromium Web Browser

installed on the virtual machine. Simply point the browser to the same URL:

127.0.0.1:8000/index.html

If you are unsure about what a HTTP request should look like, Wireshark can again be used

to inspect packets. This includes both the HTTP request and response. This will help you

debugging the form and structure of your requests, identifying any issues that may be 

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present. If you are still using Wireshark from the previous task, make sure to remove the

icmp filter! http can be used instead. It will also be necessary to capture packets on the

loopback interface (lo), rather than the external interface (eth0).

If you wish to observe how a Web Server should behave (and examine the packets

generated by such), Python provides a handy way of starting a very simple HTTP server

implementation:

python -m SimpleHTTPServer

Requests to this server can be made using the methods described previously.

Marking Criteria

For this task, you will be awarded marks for a functioning Web Server, capable of handling

requests for content. You should be able to demonstrate that, given a request, the Web

Server will return the correct file, as well as producing a well-formed response header with

protocol version and response code set correctly.

Additional marks will be awarded for the following aspects:

 Binding the Web Server to a configurable port, defined as an optional argument

 When